● REC01:03:20:05CHIZPRODZ // DETROIT, MI

Aaron Chismar

Sports editor & content creator. The creativity leads. The engineering makes it rare.

VIEWS
270K+
TOTAL LIKES
53.5K
100K+ VIEWS
×2
Selected work

Edits that move people, and a few that move the numbers too.

Self-directed cinematic and energetic sports edits, built start to finish in DaVinci Resolve, Premiere, After Effects, and CapCut. Two have crossed 100K views on TikTok.

Case file: Gemstone

Five names. Five real numbers. Each one verified.

A 2026 Lions season hype edit that opens with Suicide Squad inspired character reels: five animated title cards. Jared Goff, Jameson Williams, Amon-Ra St. Brown, Jahmyr Gibbs, Dan Campbell. Each with a nickname and one hero stat that counts up on screen during different sections of the video.

EXPRESSION-DRIVEN
  • Count-up digits
    Every number ticks up live, driven by an expression in After Effects rather than animated by hand. One slider controls the value; the formatting handles the commas, so a five-digit total like Goff's 40,218 rolls up clean. Change the number, the animation rebuilds itself.
  • Verified statistics
    Every stat is real and checked against primary sources. During production I caught and corrected numbers that were actually wrong. Nothing goes on screen unless it's true.
  • Two-app pipeline
    Built across Premiere and After Effects on a live Dynamic Link. The cards, masked players, frame-by-frame photo collage, posterize, and Honolulu-blue gradient outlines, are built in Premiere; the animated text and count-up stats live in After Effects.
  • Campbell speech spine
    Two Dan Campbell speeches, cut up and threaded across the buildup of the edit as its backbone, with invert-color captions and sound design synced hit-for-hit to the beat.

Press play for the full edit, sound on. Also on Instagram ↗

Case file: the Gibbs HUD

A HUD that doesn't just look real. It is real.

The HUD and the level-complete screen are designed to emulate Sonic the Hedgehog (1991) on the Sega Genesis, recreated faithfully, then wired to real data. Every number on screen is driven by an expression tied to the actual play, not typed in by hand.

ENGINEERED HUD
  • Yard counter
    Tied to the real yards gained on the play and increments live as he breaks downfield.
  • Ring counter
    Ticks up each time he runs through an animated ring, frame-matched to the footage.
  • Quarter clock
    The actual in-game clock, counting down via a time expression. Not a static graphic.
  • Level-complete screen
    Renders his real career totals in-world, styled like an end-of-stage stat card.

Loop pulled from the actual edit. Watch the full edit on Instagram ↗

About

I'm a sports video editor and content creator out of Detroit. I make the kind of edits I'd want to watch: cinematic, emotional, and engineered down to the frame.

What separates my work is my engineering mindset, which comes from my background in computer science. I'm finishing a B.S. in Computer & Information Science with an AI concentration, and it shows up directly in the edits: data-driven graphics, expression-built HUDs, and custom animation logic.

The creativity leads. The engineering makes it rare. That combination is what I want to bring to a team's media room, ideally one in Detroit.

Aaron Chismar at his desk, editing a Detroit Lions play in DaVinci Resolve

Toolkit

DaVinci ResolveFusion · Color · expressions
Premiere Proedit · Dynamic Link
After Effectsexpressions · motion
CapCutedits & effects
Motion graphicsVFX · compositing
Color gradingResolve Color page
ProgrammingPython · C++
EducationCS / AI · UM-Dearborn
Contact

Let's make something worth replaying.

Open to sports-media content and production roles. The fastest way to reach me is email.